Skyrim Perk IDs Console Commands & Skill Tree Cheats 2026 (Master List)
Console Commands & CheatsDeveloper: Bethesda Game StudiosAll Platforms (PC / Console)100% Working 2026

Skyrim Perk IDs Console Commands & Skill Tree Cheats 2026 (Master List)

Updated: Oct 13, 2026Full Command Index & Hotkeys
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Console Commands & Effects Directory (24 Commands)

Instant developer console inputs for offline single-player sessions

Press ~ (Tilde) key to open in-game developer console
>player.addperk <PerkHexID>PC / Console

Effect: Console Cheat Command

>player.removeperk <PerkHexID>PC / Console

Effect: Console Cheat Command

>player.addperk <PerkID>PC / Console

Effect: . For example, typing

>player.addperk 00058210PC / Console

Effect: unlocks the Backstab perk under the Sneak tree immediately.

>player.removeperk <PerkID>PC / Console

Effect: . This cleanly revokes the node and strips its combat calculation from your character.

>player.addperkPC / Console

Effect: bypasses the normal minimum skill level and prerequisite node requirements. You can unlock Assassin's Blade even if your Sneak skill is currently level 15. However, unlocking prerequisite parent perks is recommended to prevent visual discrepancies in the constellation view.

>player.addperk 000be126PC / Console

Effect: is identical to entering

>player.addperk 000BE126PC / Console

Effect: . Leading zeros can also be omitted in modern Special Edition builds, though including them guarantees 100% engine compatibility.

>XXPC / Console

Effect: ) represent your Dawnguard DLC load order index (almost universally

>02PC / Console

Effect: in standard load orders):

>[M]PC / Console

Effect: prefix that permanently locks achievements on that character.

>SSE Engine FixesPC / Console

Effect: (or

>Achievements Mods EnablerPC / Console

Effect: ) via the Skyrim Script Extender (SKSE64). This community DLL patch intercepts the engine's dirty flag and forces achievement tracking to remain permanently active.

>save <SaveName>PC / Console

Effect: in the console. Do not rely entirely on quicksaves or autosaves. If a perk conflicts with a modded perk tree, you can quickly revert to a clean state.

>00058210PC / Console

Effect: ) eliminates ambiguity. Also check that you did not accidentally type an item ID or spell ID instead of a perk record.

>00PC / Console

Effect: prefixes. Instead, their Form IDs begin with their position in your game's load order:

>02005998PC / Console

Effect: for Vampire Lord perks).

>04PC / Console

Effect: (e.g.,

>0401DF93PC / Console

Effect: for Dragon Aspect bonus perks).

>help "PerkName" 4PC / Console

Effect: to display the exact two-digit prefix assigned by your mod manager.

>help "perk name" 4 PERKPC / Console

Effect: . The console will return the custom hexadecimal ID specific to your modded build.

>SkyrimPrefs.iniPC / Console

Effect: file under

>[Console]PC / Console

Effect: and ensure

>bAllowConsole=1PC / Console

Effect: is set.

How to Enable Developer Console

Looking for verified Skyrim developer console commands and offline cheat codes? Join Telegram Cheats
Specification Technical Parameter
Game TitleThe Elder Scrolls V: Skyrim (LE, SE, Anniversary Edition)
Game EngineBethesda Creation Engine 64-bit
Target PlatformPC Windows (Steam, GOG Galaxy, PC Game Pass)
Console Activation Key~ (Tilde) / ` (Grave Accent)
Core Command Syntaxplayer.addperk <PerkHexID>
Reversal Commandplayer.removeperk <PerkHexID>
Achievement ImpactFlags session as modded (Restorable via SSE Engine Fixes DLL)

1. Developer Console Activation Walkthrough

The developer console in The Elder Scrolls V: Skyrim provides direct diagnostic and debugging access to the Creation Engine runtime. PC players can alter skill trees, grant character traits, and customize progression on the fly. You do not need external mod managers or memory injectors to run console commands in Skyrim. The capability is built directly into Bethesda's executable.

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Follow these step-by-step instructions to open and operate the developer console on PC:

  • Step 1: Launch Skyrim via Steam, GOG, or the Xbox PC app. Load your existing campaign save file or start a new character.
  • Step 2: Press the ~ (Tilde) key located directly below the Esc key and to the left of the number 1 key on standard US/UK QWERTY keyboards.
  • Step 3: International keyboard users should note regional key bindings. On German layouts, press the ^ key. On French AZERTY layouts, press the ² key. On Nordic keyboards, press the ½ or § key.
  • Step 4: When activated, the game simulation freezes completely. A semi-transparent command window with a blinking cursor will appear in the lower-left corner of your monitor.
  • Step 5: Type your target console command using exact hexadecimal IDs and press Enter.
  • Step 6: Press the ~ key again to close the command line window and resume active real-time gameplay.

2. Creation Engine Perk Syntax & Rules

Executing perk cheats in Skyrim requires understanding how the Creation Engine assigns and calculates skill node modifiers. Unlike basic level or stat cheats, perk commands use specific hexadecimal Form IDs. These IDs tell the engine which unique perk record to apply to your character record.

Review these core syntax conventions to avoid common input errors and script crashes:

  • Adding Perks: Use the primary format player.addperk <PerkID>. For example, typing player.addperk 00058210 unlocks the Backstab perk under the Sneak tree immediately.
  • Removing Perks: If you want to reset a perk or rebalance your build, enter player.removeperk <PerkID>. This cleanly revokes the node and strips its combat calculation from your character.
  • Multi-Rank Perks Require Explicit IDs: In Skyrim, leveled perks (such as Armsman 1 through 5, or Stealth 1 through 5) do not stack by entering the Rank 1 command five times. Each individual rank has its own unique 8-character hexadecimal Form ID. To upgrade from Rank 1 to Rank 2, you must enter the exact ID for Rank 2.
  • Bypassing Skill Level Gates: Using player.addperk bypasses the normal minimum skill level and prerequisite node requirements. You can unlock Assassin's Blade even if your Sneak skill is currently level 15. However, unlocking prerequisite parent perks is recommended to prevent visual discrepancies in the constellation view.
  • Hexadecimal Case Insensitivity: Creation Engine commands are case-insensitive. Entering player.addperk 000be126 is identical to entering player.addperk 000BE126. Leading zeros can also be omitted in modern Special Edition builds, though including them guarantees 100% engine compatibility.

3. Combat Skill Tree Perk IDs & Form Codes

Combat perks directly amplify physical weapon damage, attack speed, block efficiency, and armor ratings. The table below lists verified, authentic Form IDs for the primary combat trees in Skyrim, including One-Handed, Two-Handed, Archery, Heavy Armor, and Block.

Skill Tree Perk Name & Rank Form ID In-Game Combat Effect
One-HandedArmsman (Rank 1)000BABE4One-handed weapons deal 20% more weapon damage.
One-HandedArmsman (Rank 5)00079343One-handed weapons deal double (100% bonus) damage.
One-HandedDual Flurry (Rank 2)00052D51Dual-wielding attacks are 35% faster.
One-HandedSavage Strike0003AF81Standing power attacks deal 25% bonus damage with chance to decapitate.
ArcheryOverdraw (Rank 1)000BABEDBows and crossbows deal 20% more physical damage.
ArcheryOverdraw (Rank 5)0007934ABows and crossbows deal double (100% bonus) damage.
ArcheryEagle Eye00058F61Holding right mouse button zooms in view while aiming bow.
ArcherySteady Hand (Rank 2)00105F19Zooming in with a bow slows down in-game time by 50%.
ArcheryPower Shot00058F62Arrows have a 50% chance to stagger all but the largest targets.
ArcheryQuick Shot00105F1EDraw a bow 30% faster than standard reload timing.
Two-HandedBarbarian (Rank 5)00079346Two-handed weapons deal double (100% bonus) physical damage.
Two-HandedDevastating Blow00052D52Standing power attacks deal 25% bonus damage with decapitation.
Heavy ArmorJuggernaut (Rank 5)00079374Increases armor rating for Heavy Armor suits by 100%.
Heavy ArmorConditioning00058F6EHeavy armor weighs nothing and does not slow player movement.
BlockShield Charge00058F6ASprinting with a shield raised knocks down most hostile enemies.

4. Stealth & Crafting Perk IDs Breakdown

Stealth, Thievery, and Crafting perks form the foundation of Skyrim's most dominant character archetypes, particularly the renowned Stealth Archer. By manipulating these Form IDs through the developer console, players can instantly unlock lethal sneak multipliers, bypass lock tumblers, and craft legendary tier weaponry.

Skill Tree Perk Name & Rank Form ID In-Game Effect
SneakStealth (Rank 5)000BE126Character is 40% harder to detect while sneaking or crouching.
SneakBackstab00058210Sneak attacks with one-handed weapons deal 6x normal damage.
SneakDeadly Aim001036F0Sneak attacks with bows and arrows deal 3x normal damage.
SneakAssassin's Blade00058211Sneak attacks with one-handed daggers deal 15x normal damage.
SneakShadow Warrior00058213Crouching during combat forces distant opponents to search for a target.
Light ArmorAgile Defender (Rank 5)00079379Increases Light Armor rating by 100% double value.
Light ArmorCustom Fit0007939225% Armor rating bonus if wearing all Light Armor components.
Light ArmorDeft Movement00105F2210% chance to completely avoid all damage from melee strikes.
LockpickingUnbreakable0005820ALockpicks never break, turning all lock tumblers instantly.
PickpocketExtra Pockets00096590Carrying inventory capacity is permanently increased by 100 points.
SmithingDragon Armor0005218ECan craft Dragonscale and Dragonplate armor and weapons at forges.
SmithingDaedric Smithing000CB413Can forge Daedric armor and weapons and improve them doubly.
AlchemyAlchemist (Rank 5)0008AC9CPotions and poisons crafted at alchemy labs are 100% stronger.

5. Magic Mastery Perk IDs & Spells

Spellcasting in Skyrim is heavily gatekept by magicka consumption costs. Unlocking master tier magic perks via console commands slashes spell costs by 50%, doubles summon durations, and enables devastating elemental stagger effects. The Enchanting tree also unlocks the ability to place two distinct enchantments on a single piece of armor or weapon.

School of Magic Perk Name & Rank Form ID Spellcasting Effect
DestructionImpact000153CFMost dual-cast Destruction spells stagger opponents.
DestructionMaster Destruction000C44C2Cast Master level Destruction spells for half magicka cost.
ConjurationTwin Souls000D52C9Can have two atronachs or reanimated zombies active simultaneously.
ConjurationMaster Conjuration000C44BBCast Master level Conjuration spells for half magicka cost.
RestorationAvoid Death00098CDCOnce per day, heals 250 points automatically if health falls below 10%.
RestorationNecromage000581E7All spells are more effective against undead targets (amplifies vampire player buffs).
AlterationAtronach000581E9Absorbs 30% of incoming hostile spell magicka into player pool.
IllusionQuiet Casting000581E1All spells cast from any magic school are silent to other nearby NPCs.
EnchantingEnchanter (Rank 5)000BEE97New enchantments crafted on gear are 100% stronger.
EnchantingExtra Effect00058F7FCan place two distinct dual enchantments upon the same item.

6. Vampire Lord & Werewolf Form IDs (Dawnguard Expansion)

The Dawnguard expansion introduced dedicated transformation skill trees for both the Vampire Lord and Lycanthropy (Werewolf). Because these skill trees operate outside standard character leveling constellations, leveling them normally requires consuming hundreds of mortal hearts or feeding on victims. Using console commands allows players to bypass the grind and max out beast transformations instantly.

Note that the first two digits (XX) represent your Dawnguard DLC load order index (almost universally 02 in standard load orders):

Transformation Perk Name Form ID (Index 02) Beast Form Mechanical Effect
Vampire LordPower of the Grave02005998Grants 50 bonus points to health, magicka, and stamina in Vampire Lord form.
Vampire LordBlood Healing02005994Killing a target with a power bite attack restores all lost health immediately.
Vampire LordSupernatural Reflexes0200599EEverything around the Vampire Lord slows down while character maintains full movement speed.
Vampire LordCorpse Curse02008A1BFires an explosive paralysis sphere that paralyzes targets on impact.
WerewolfBestial Strength (Rank 4)0200F117Attacks in Beast Form deal 100% double damage.
WerewolfSavage Feeding0200F119Allows feeding on most dead creatures in addition to humanoids.
WerewolfTotem of the Predator0200F11AHowl grants extended life detection radius showing all nearby creatures.

7. Achievement Disablement & Engine Safety

A major concern among PC players is whether console commands disable achievements in Skyrim. The short answer depends on which edition of the game you are running:

  • Skyrim Legendary Edition (2011 32-bit): The original Skyrim release never disabled Steam achievements for opening the console or adding perks. You can input commands freely without blocking trophies.
  • Skyrim Special Edition & Anniversary Edition (64-bit): In the 64-bit editions, opening the developer console flags the current play session as modded. Steam achievements will be blocked until the game process is closed and restarted. In addition, if you load a save created after running mod scripts, your save file receives an [M] prefix that permanently locks achievements on that character.
  • The Solution (SSE Engine Fixes): To preserve achievements while using console commands and mods, install SSE Engine Fixes (or Achievements Mods Enabler) via the Skyrim Script Extender (SKSE64). This community DLL patch intercepts the engine's dirty flag and forces achievement tracking to remain permanently active.
  • Save File Integrity: Before adding dozens of perk IDs, always create a hard manual save using save <SaveName> in the console. Do not rely entirely on quicksaves or autosaves. If a perk conflicts with a modded perk tree, you can quickly revert to a clean state.

8. Troubleshooting & DLC Index Conflicts

Encountering an error message when inputting perk commands is almost always tied to syntax formatting or DLC load order index offsets. Here is how to resolve the most common issues:

  • "Perk '[ID]' not found": Ensure you are typing the exact 8-character Form ID. While leading zeros can sometimes be skipped, entering all 8 digits (e.g., 00058210) eliminates ambiguity. Also check that you did not accidentally type an item ID or spell ID instead of a perk record.
  • DLC Form ID Prefixes: Perks introduced by official expansions (Dawnguard and Dragonborn) do not use 00 prefixes. Instead, their Form IDs begin with their position in your game's load order:
    • Dawnguard is typically load index 02 (e.g., 02005998 for Vampire Lord perks).
    • Dragonborn is typically load index 04 (e.g., 0401DF93 for Dragon Aspect bonus perks).
    • If Dawnguard or Dragonborn perks fail to register, type help "PerkName" 4 to display the exact two-digit prefix assigned by your mod manager.
  • Overhaul Mods (Ordinator / Vokrii): If you run complete perk overhaul mods such as Ordinator or Vokrii, vanilla Form IDs will be replaced or repathed. In such cases, use the in-engine search query: help "perk name" 4 PERK. The console will return the custom hexadecimal ID specific to your modded build.
  • Console Unresponsive: If pressing ~ does not open the console, verify that your keyboard software does not remap the grave accent. Also check your SkyrimPrefs.ini file under [Console] and ensure bAllowConsole=1 is set.

For the latest patch notes, official game updates, and community guides, visit the official Bethesda Game Studios Skyrim Page on Steam.

Frequently Asked Questions & Troubleshooting

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Skyrim Perk IDs Console Commands & Skill Tree | CoolModAPK