
Skyrim Perk IDs Console Commands & Skill Tree Cheats 2026 (Master List)
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Console Commands & Effects Directory (24 Commands)
Instant developer console inputs for offline single-player sessions
>player.addperk <PerkHexID>PC / ConsoleEffect: Console Cheat Command
>player.removeperk <PerkHexID>PC / ConsoleEffect: Console Cheat Command
>player.addperk <PerkID>PC / ConsoleEffect: . For example, typing
>player.addperk 00058210PC / ConsoleEffect: unlocks the Backstab perk under the Sneak tree immediately.
>player.removeperk <PerkID>PC / ConsoleEffect: . This cleanly revokes the node and strips its combat calculation from your character.
>player.addperkPC / ConsoleEffect: bypasses the normal minimum skill level and prerequisite node requirements. You can unlock Assassin's Blade even if your Sneak skill is currently level 15. However, unlocking prerequisite parent perks is recommended to prevent visual discrepancies in the constellation view.
>player.addperk 000be126PC / ConsoleEffect: is identical to entering
>player.addperk 000BE126PC / ConsoleEffect: . Leading zeros can also be omitted in modern Special Edition builds, though including them guarantees 100% engine compatibility.
>XXPC / ConsoleEffect: ) represent your Dawnguard DLC load order index (almost universally
>02PC / ConsoleEffect: in standard load orders):
>[M]PC / ConsoleEffect: prefix that permanently locks achievements on that character.
>SSE Engine FixesPC / ConsoleEffect: (or
>Achievements Mods EnablerPC / ConsoleEffect: ) via the Skyrim Script Extender (SKSE64). This community DLL patch intercepts the engine's dirty flag and forces achievement tracking to remain permanently active.
>save <SaveName>PC / ConsoleEffect: in the console. Do not rely entirely on quicksaves or autosaves. If a perk conflicts with a modded perk tree, you can quickly revert to a clean state.
>00058210PC / ConsoleEffect: ) eliminates ambiguity. Also check that you did not accidentally type an item ID or spell ID instead of a perk record.
>00PC / ConsoleEffect: prefixes. Instead, their Form IDs begin with their position in your game's load order:
>02005998PC / ConsoleEffect: for Vampire Lord perks).
>04PC / ConsoleEffect: (e.g.,
>0401DF93PC / ConsoleEffect: for Dragon Aspect bonus perks).
>help "PerkName" 4PC / ConsoleEffect: to display the exact two-digit prefix assigned by your mod manager.
>help "perk name" 4 PERKPC / ConsoleEffect: . The console will return the custom hexadecimal ID specific to your modded build.
>SkyrimPrefs.iniPC / ConsoleEffect: file under
>[Console]PC / ConsoleEffect: and ensure
>bAllowConsole=1PC / ConsoleEffect: is set.
How to Enable Developer Console
Quick Reference & Sitelink Navigation
- 1. Developer Console Activation Walkthrough
- 2. Creation Engine Perk Syntax & Rules
- 3. Combat Skill Tree Perk IDs & Form Codes
- 4. Stealth & Crafting Perk IDs Breakdown
- 5. Magic Mastery Perk IDs & Spells
- 6. Vampire Lord & Werewolf Form IDs
- 7. Achievement Disablement & Engine Safety
- 8. Troubleshooting & DLC Index Conflicts
| Specification | Technical Parameter |
|---|---|
| Game Title | The Elder Scrolls V: Skyrim (LE, SE, Anniversary Edition) |
| Game Engine | Bethesda Creation Engine 64-bit |
| Target Platform | PC Windows (Steam, GOG Galaxy, PC Game Pass) |
| Console Activation Key | ~ (Tilde) / ` (Grave Accent) |
| Core Command Syntax | player.addperk <PerkHexID> |
| Reversal Command | player.removeperk <PerkHexID> |
| Achievement Impact | Flags session as modded (Restorable via SSE Engine Fixes DLL) |
1. Developer Console Activation Walkthrough
The developer console in The Elder Scrolls V: Skyrim provides direct diagnostic and debugging access to the Creation Engine runtime. PC players can alter skill trees, grant character traits, and customize progression on the fly. You do not need external mod managers or memory injectors to run console commands in Skyrim. The capability is built directly into Bethesda's executable.
Follow these step-by-step instructions to open and operate the developer console on PC:
- Step 1: Launch Skyrim via Steam, GOG, or the Xbox PC app. Load your existing campaign save file or start a new character.
- Step 2: Press the ~ (Tilde) key located directly below the Esc key and to the left of the number 1 key on standard US/UK QWERTY keyboards.
- Step 3: International keyboard users should note regional key bindings. On German layouts, press the ^ key. On French AZERTY layouts, press the ² key. On Nordic keyboards, press the ½ or § key.
- Step 4: When activated, the game simulation freezes completely. A semi-transparent command window with a blinking cursor will appear in the lower-left corner of your monitor.
- Step 5: Type your target console command using exact hexadecimal IDs and press Enter.
- Step 6: Press the ~ key again to close the command line window and resume active real-time gameplay.
2. Creation Engine Perk Syntax & Rules
Executing perk cheats in Skyrim requires understanding how the Creation Engine assigns and calculates skill node modifiers. Unlike basic level or stat cheats, perk commands use specific hexadecimal Form IDs. These IDs tell the engine which unique perk record to apply to your character record.
Review these core syntax conventions to avoid common input errors and script crashes:
- Adding Perks: Use the primary format
player.addperk <PerkID>. For example, typingplayer.addperk 00058210unlocks the Backstab perk under the Sneak tree immediately. - Removing Perks: If you want to reset a perk or rebalance your build, enter
player.removeperk <PerkID>. This cleanly revokes the node and strips its combat calculation from your character. - Multi-Rank Perks Require Explicit IDs: In Skyrim, leveled perks (such as Armsman 1 through 5, or Stealth 1 through 5) do not stack by entering the Rank 1 command five times. Each individual rank has its own unique 8-character hexadecimal Form ID. To upgrade from Rank 1 to Rank 2, you must enter the exact ID for Rank 2.
- Bypassing Skill Level Gates: Using
player.addperkbypasses the normal minimum skill level and prerequisite node requirements. You can unlock Assassin's Blade even if your Sneak skill is currently level 15. However, unlocking prerequisite parent perks is recommended to prevent visual discrepancies in the constellation view. - Hexadecimal Case Insensitivity: Creation Engine commands are case-insensitive. Entering
player.addperk 000be126is identical to enteringplayer.addperk 000BE126. Leading zeros can also be omitted in modern Special Edition builds, though including them guarantees 100% engine compatibility.
3. Combat Skill Tree Perk IDs & Form Codes
Combat perks directly amplify physical weapon damage, attack speed, block efficiency, and armor ratings. The table below lists verified, authentic Form IDs for the primary combat trees in Skyrim, including One-Handed, Two-Handed, Archery, Heavy Armor, and Block.
| Skill Tree | Perk Name & Rank | Form ID | In-Game Combat Effect |
|---|---|---|---|
| One-Handed | Armsman (Rank 1) | 000BABE4 | One-handed weapons deal 20% more weapon damage. |
| One-Handed | Armsman (Rank 5) | 00079343 | One-handed weapons deal double (100% bonus) damage. |
| One-Handed | Dual Flurry (Rank 2) | 00052D51 | Dual-wielding attacks are 35% faster. |
| One-Handed | Savage Strike | 0003AF81 | Standing power attacks deal 25% bonus damage with chance to decapitate. |
| Archery | Overdraw (Rank 1) | 000BABED | Bows and crossbows deal 20% more physical damage. |
| Archery | Overdraw (Rank 5) | 0007934A | Bows and crossbows deal double (100% bonus) damage. |
| Archery | Eagle Eye | 00058F61 | Holding right mouse button zooms in view while aiming bow. |
| Archery | Steady Hand (Rank 2) | 00105F19 | Zooming in with a bow slows down in-game time by 50%. |
| Archery | Power Shot | 00058F62 | Arrows have a 50% chance to stagger all but the largest targets. |
| Archery | Quick Shot | 00105F1E | Draw a bow 30% faster than standard reload timing. |
| Two-Handed | Barbarian (Rank 5) | 00079346 | Two-handed weapons deal double (100% bonus) physical damage. |
| Two-Handed | Devastating Blow | 00052D52 | Standing power attacks deal 25% bonus damage with decapitation. |
| Heavy Armor | Juggernaut (Rank 5) | 00079374 | Increases armor rating for Heavy Armor suits by 100%. |
| Heavy Armor | Conditioning | 00058F6E | Heavy armor weighs nothing and does not slow player movement. |
| Block | Shield Charge | 00058F6A | Sprinting with a shield raised knocks down most hostile enemies. |
4. Stealth & Crafting Perk IDs Breakdown
Stealth, Thievery, and Crafting perks form the foundation of Skyrim's most dominant character archetypes, particularly the renowned Stealth Archer. By manipulating these Form IDs through the developer console, players can instantly unlock lethal sneak multipliers, bypass lock tumblers, and craft legendary tier weaponry.
| Skill Tree | Perk Name & Rank | Form ID | In-Game Effect |
|---|---|---|---|
| Sneak | Stealth (Rank 5) | 000BE126 | Character is 40% harder to detect while sneaking or crouching. |
| Sneak | Backstab | 00058210 | Sneak attacks with one-handed weapons deal 6x normal damage. |
| Sneak | Deadly Aim | 001036F0 | Sneak attacks with bows and arrows deal 3x normal damage. |
| Sneak | Assassin's Blade | 00058211 | Sneak attacks with one-handed daggers deal 15x normal damage. |
| Sneak | Shadow Warrior | 00058213 | Crouching during combat forces distant opponents to search for a target. |
| Light Armor | Agile Defender (Rank 5) | 00079379 | Increases Light Armor rating by 100% double value. |
| Light Armor | Custom Fit | 00079392 | 25% Armor rating bonus if wearing all Light Armor components. |
| Light Armor | Deft Movement | 00105F22 | 10% chance to completely avoid all damage from melee strikes. |
| Lockpicking | Unbreakable | 0005820A | Lockpicks never break, turning all lock tumblers instantly. |
| Pickpocket | Extra Pockets | 00096590 | Carrying inventory capacity is permanently increased by 100 points. |
| Smithing | Dragon Armor | 0005218E | Can craft Dragonscale and Dragonplate armor and weapons at forges. |
| Smithing | Daedric Smithing | 000CB413 | Can forge Daedric armor and weapons and improve them doubly. |
| Alchemy | Alchemist (Rank 5) | 0008AC9C | Potions and poisons crafted at alchemy labs are 100% stronger. |
5. Magic Mastery Perk IDs & Spells
Spellcasting in Skyrim is heavily gatekept by magicka consumption costs. Unlocking master tier magic perks via console commands slashes spell costs by 50%, doubles summon durations, and enables devastating elemental stagger effects. The Enchanting tree also unlocks the ability to place two distinct enchantments on a single piece of armor or weapon.
| School of Magic | Perk Name & Rank | Form ID | Spellcasting Effect |
|---|---|---|---|
| Destruction | Impact | 000153CF | Most dual-cast Destruction spells stagger opponents. |
| Destruction | Master Destruction | 000C44C2 | Cast Master level Destruction spells for half magicka cost. |
| Conjuration | Twin Souls | 000D52C9 | Can have two atronachs or reanimated zombies active simultaneously. |
| Conjuration | Master Conjuration | 000C44BB | Cast Master level Conjuration spells for half magicka cost. |
| Restoration | Avoid Death | 00098CDC | Once per day, heals 250 points automatically if health falls below 10%. |
| Restoration | Necromage | 000581E7 | All spells are more effective against undead targets (amplifies vampire player buffs). |
| Alteration | Atronach | 000581E9 | Absorbs 30% of incoming hostile spell magicka into player pool. |
| Illusion | Quiet Casting | 000581E1 | All spells cast from any magic school are silent to other nearby NPCs. |
| Enchanting | Enchanter (Rank 5) | 000BEE97 | New enchantments crafted on gear are 100% stronger. |
| Enchanting | Extra Effect | 00058F7F | Can place two distinct dual enchantments upon the same item. |
6. Vampire Lord & Werewolf Form IDs (Dawnguard Expansion)
The Dawnguard expansion introduced dedicated transformation skill trees for both the Vampire Lord and Lycanthropy (Werewolf). Because these skill trees operate outside standard character leveling constellations, leveling them normally requires consuming hundreds of mortal hearts or feeding on victims. Using console commands allows players to bypass the grind and max out beast transformations instantly.
Note that the first two digits (XX) represent your Dawnguard DLC load order index (almost universally 02 in standard load orders):
| Transformation | Perk Name | Form ID (Index 02) | Beast Form Mechanical Effect |
|---|---|---|---|
| Vampire Lord | Power of the Grave | 02005998 | Grants 50 bonus points to health, magicka, and stamina in Vampire Lord form. |
| Vampire Lord | Blood Healing | 02005994 | Killing a target with a power bite attack restores all lost health immediately. |
| Vampire Lord | Supernatural Reflexes | 0200599E | Everything around the Vampire Lord slows down while character maintains full movement speed. |
| Vampire Lord | Corpse Curse | 02008A1B | Fires an explosive paralysis sphere that paralyzes targets on impact. |
| Werewolf | Bestial Strength (Rank 4) | 0200F117 | Attacks in Beast Form deal 100% double damage. |
| Werewolf | Savage Feeding | 0200F119 | Allows feeding on most dead creatures in addition to humanoids. |
| Werewolf | Totem of the Predator | 0200F11A | Howl grants extended life detection radius showing all nearby creatures. |
7. Achievement Disablement & Engine Safety
A major concern among PC players is whether console commands disable achievements in Skyrim. The short answer depends on which edition of the game you are running:
- Skyrim Legendary Edition (2011 32-bit): The original Skyrim release never disabled Steam achievements for opening the console or adding perks. You can input commands freely without blocking trophies.
- Skyrim Special Edition & Anniversary Edition (64-bit): In the 64-bit editions, opening the developer console flags the current play session as modded. Steam achievements will be blocked until the game process is closed and restarted. In addition, if you load a save created after running mod scripts, your save file receives an
[M]prefix that permanently locks achievements on that character. - The Solution (SSE Engine Fixes): To preserve achievements while using console commands and mods, install
SSE Engine Fixes(orAchievements Mods Enabler) via the Skyrim Script Extender (SKSE64). This community DLL patch intercepts the engine's dirty flag and forces achievement tracking to remain permanently active. - Save File Integrity: Before adding dozens of perk IDs, always create a hard manual save using
save <SaveName>in the console. Do not rely entirely on quicksaves or autosaves. If a perk conflicts with a modded perk tree, you can quickly revert to a clean state.
8. Troubleshooting & DLC Index Conflicts
Encountering an error message when inputting perk commands is almost always tied to syntax formatting or DLC load order index offsets. Here is how to resolve the most common issues:
- "Perk '[ID]' not found": Ensure you are typing the exact 8-character Form ID. While leading zeros can sometimes be skipped, entering all 8 digits (e.g.,
00058210) eliminates ambiguity. Also check that you did not accidentally type an item ID or spell ID instead of a perk record. - DLC Form ID Prefixes: Perks introduced by official expansions (Dawnguard and Dragonborn) do not use
00prefixes. Instead, their Form IDs begin with their position in your game's load order:- Dawnguard is typically load index
02(e.g.,02005998for Vampire Lord perks). - Dragonborn is typically load index
04(e.g.,0401DF93for Dragon Aspect bonus perks). - If Dawnguard or Dragonborn perks fail to register, type
help "PerkName" 4to display the exact two-digit prefix assigned by your mod manager.
- Dawnguard is typically load index
- Overhaul Mods (Ordinator / Vokrii): If you run complete perk overhaul mods such as Ordinator or Vokrii, vanilla Form IDs will be replaced or repathed. In such cases, use the in-engine search query:
help "perk name" 4 PERK. The console will return the custom hexadecimal ID specific to your modded build. - Console Unresponsive: If pressing ~ does not open the console, verify that your keyboard software does not remap the grave accent. Also check your
SkyrimPrefs.inifile under[Console]and ensurebAllowConsole=1is set.
For the latest patch notes, official game updates, and community guides, visit the official Bethesda Game Studios Skyrim Page on Steam.
Frequently Asked Questions & Troubleshooting
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